Hello!
I have a scene with few objects, like this:
![alt text][1]
Red one is far object, blue near and green is the middle one.
I want it to look like this:
![alt text][2]
[1]: /storage/temp/62798-scene.jpg
[2]: /storage/temp/62800-render-wish.jpg
So:
- Far object (red) is all visible, then you see middle one (green) and near object (blue) apears last
- some times this objects have alpha (standard shader with cutout option)
- Must be update in run time - when I walk the other side blue will be farrest and should apear first and so on...
- There will be "normal" object in the scene to. Those objects should render normaly
Could You tell me how to do this please?? :)
↧